![]() ![]() Respawn’s own Vince Zampella once said that adding a single-player campaign to a multiplayer shooter demands its own huge and dedicated team working for months on end. It just needed to be implemented within a more comprehensive game. ![]() Respawn had proven its pilot-versus-titan concept worked. And the multiplayer – while perfectly functional – lacked much in the way of distinguishing features in terms of player progress and growth, the stuff that keeps many people playing over the long haul. The only problem was that it wasn’t quite a complete game.įor starters, there was no single-player campaign, which meant we were provided only a tiny glimpse into the sci-fi narrative Respawn’s writers had come up with concerning galactic homesteaders rebelling against an authoritarian corporation. This advertisement has not loaded yet, but your article continues below. ![]()
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